0 MP
0 DRAMA
0 STREAK
— HEIST —
DUSTY
HUNGER
BIN
SUSPICION
×0
DAY 1 — 60s
WASD / ARROWS — MOVE  ·  SPACE — SUCTION  ·  SHIFT — STEALTH  ·  D — DOCK  ·  E — DUMP

THE HEIST7 days · 5 endings · destroy a family

Relationships carry across all 7 days

Stars: 1 = completed · 2 = stealthy · 3 = dramatic

DAILY HITone target · one route · one shot

🤖

TODAY'S TARGET

A single item. 60 seconds. Don't be seen.
TARGET
ROOM
REWARD+25 MP

Grab the target. Return to dock. The family sees nothing.

Target rotates daily. Today's seed:

STAINSmagic eraser · evidence cleanup

🧽

EVIDENCE EVERYWHERE

The bathroom holds your secrets. Erase them.
TIMER30s
STAINS12
REWARD+1 MP/STAIN

Drag to wipe. Hold over a stain until it fades.

Different stains take different time. Lipstick · Mildew · Hair · Blood (catastrophe)

WHISKERSthe mice forage · backyard at night

Scurry through the grass. Dodge Marbles + owls. Bring food home.
Food carried feeds the wall-mice and plants items in HEIST.

THE WALLstats · cosmetics · upgrades

THE DAMAGE

ITEMS EATEN
0
CATASTROPHES
0
CAUGHT
0
DRAMA POINTS
0
MYSTERY POINTS
0
DAILY STREAK
0

SHELL COSMETICS

UPGRADES

DAY
1
Monday — The family is at breakfast.
BLAME CUTSCENE
A QUIET, DELIBERATE VILLAIN

Vacuum ALIVE

Set it. And forget it.

You are a Roomba. You have gained sentience. You have found a hobby.

And now — a feather duster. A magic eraser. A daily target. A growing pile of damage.

v0.7 — campaign persistence + 5-stage Forage

CLEAN ESCAPE
END OF DEMO — DAY 3

THE FAMILY IS CRACKING

They suspect each other now. The kid drew you in their diary.

Days 4–7 contain: the wedding-ring heist, the cat encounter, the detective's arrival, and all five endings.

● STRIPE TEST MODE$4.99USDcard_•••• 4242

No real charge. Mock flow.

ENDING

SOLO RESIDENT

Day 7 — The empty house.

PAUSED

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